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R0B B0SS Game Reviews

A Bewitching Revolution, Colestia

I am not a communist and I will never be one either, but I liked the game A Bewitching Revolution of Colestia very much. The design is very melancholic and has a well produced music. As a Witch you have to change the city controlled by police and state. You organize accommodation for the weekless, read questioning citizens from the cards so that they can change their views. The city is kept in cyperpunk style and in some places I had to think of the current societies. That's why the computer game hits the nerve of the times and is a social criticism. Even if the message has a clear political message, it doesn't come with a raised index finger to warn a person, because it is a fact that cities should provide more solar cells, food or living space for poorer people. With a playing time of one hour you are well entertained at short notice. PC/Linux

Being Her Darkest Friend, Chronerion Entertainment

Whew! This point and click adventure is about half an hour long and I have to let it sink first. I actually thought it was a horror game, but after a few minutes it turned out that everything goes much deeper. I can't say anything about the story here, because every single sentence would spoil the content. It's about an artist. Everything else you have to find out for yourself. The game is generally very gloomy and seems intimidating in its oppressive atmosphere. Most of the scenes are in grayscale, so that the overall concept seems even more suerreal. The music and the sound are great and support the playing atmosphere. Technically there is nothing wrong with the game, because everything works as it should in a good adventure game. An impressive indie game title. PC/Linux

Abyss: The Wraiths of Eden, Artifex Mundi

Abyss is a hidden object game with a mystical touch. The story is strongly based on the Bioshok series and has some jump scares that really scare the player. especially when you're playing in the middle of the night and you really didn't expect it. In contrast to other hidden object games, the puzzles are really simple and as a beginner you have no difficulty finding hidden objects. The art-work and design is really good. There is a map with which you can orientate yourself in the game world, which is quite practical in some places. The protagonists of Abyss: The Wraiths of Eden are designed in 3D. The playing time is about 4.8 hours and is therefore about half as short as other game titles. Story: The heroine has to find her husband who disappeared on a diving mission to the underwater world of Eden. You have to save prisoners of a evil power who are held captive by a demon. All in all a good production. PC/Linux

Santa Monica by Night, Outstar and Meowmories in 8Bit

Ah! Finally an adventure again. Unfortunately there are too few releases in the indie game scene. Santa Monica by Night is a classic adventure game that is based on the theme of Vampire: The Masquerade. By chance I knew a bit about the background story of vampires, but you can also play the game without previous knowledge. Since the project was created within seven days on a jam, unfortunately you only have a very short story, which is supported by loving graphics and a good selection of music and sounds. I liked some details that make this small production special. If there was a professional adventure with more content, I would be one of the first to invest in a product. I liked it very much. PC/Linux

FARA, BrianIsCreative

Fara is a pretty excellent text-based rougelike. The market for this kind of games has been saturated for years, but Fara stands out from the crowd. The colour palette shows a feeling for aesthetics and the user interface is really well built. You can play the game by mouse or classic with the terminal. There are so far 60 classes from the well-known soldier to the cat person. Mages, weapons and everything else you can find in a Rougelike. Your main quest is to collect key fragments to complete the astral key. The game is just as difficult as its competitors. Nevertheless, the excitement and fun on the track are popular. For me, FARA is a newcomer you should keep an eye on. PC/Linux

Enigmatis I-II: Artifex Mundi

The Ghost of Maple Creek is the first part of the Enigmatis series and a detective hidden object game. This is the first time I bought a game from Artifex Mundi and I am thrilled. The graphics are perfectly drawn, the puzzles are logically structured and the music adapts to the scenes. The mood is mystically gloomy and as a detective you have to catch a serial killer. You get into Maple Creek, a small town destroyed by a storm. The hidden object pictures are really wondrous and the story is built up in an exciting way. Even though the story is more of a dark fantasy, this isn't a horror game. I had a lot of fun playing the game and put the remaining parts on my wish list, because I will buy them in the near future. The Mists of Ravenwood is the successful successor of the first part. The graphics, animations and puzzles are even better. In addition, there is an exciting story that ties in with the events at Marple Creek and gives the story even more background. Also here we play the Dedective from the first part, which by chance gets involved in a mystic adventure again, or is this no coincidence at all? There are a total of 36 achivements that you can unlock, plus some collectibles and a bonus adventure. The dialogues with the prisoner remind me a bit of the movie: The Silence of the Lambs. A dignified sequel to the first part. The developers really put a lot of effort into the music and the cutscenes. PC/Linux

Detonation, cageist

When I started the Detonation game from cageist a few days ago, the color palette strongly reminded me of my first game on Windows 4.0. Sokoban also had turquoise, pink and grey as colors. In addition there is a rhythmic old school chiptune, whose beat invites you to bounce along. All in all almost everything moves in time and even the little Dalek opponents always slide from tile to tile. The story is very simple, because you have to escape from a spaceship and solve puzzles. Sometimes it's a bit tricky if you can't see a small tunnel on the map. If I had more time I would do the game as a rythm walktrough and record it as a video. I'd rather leave that to other players. PC/Linux

Fragments of Euclid, NuSan

Fragments of Euclid is a puzzle game which stands out from its competitors due to its own design. The maps are in the style of the artist Maurits Cornelis Escher. With his curviliniear perspective and hyperbolic geometry he has left a milestone in the art world. This can also be seen in the maps developed by NuSan in this style. As a player you have to orientate yourself in the first minutes before you even have a clue where you are. The control is supported by the controller, which fits the game very well. All in all the puzzles are already demanding and in some places you have to think literally around the corner. Also the moving lines on the textures put the player in an exciting atmosphere. The game has been implemented in first person, but at one point...I don't want to reveal too much here. Fragments of Euclid I can really imagine very well as a VR game. The possibility to have a look around in the maps would be fundamentally interesting. PC/Linux

VIVA Mortis, Adam Strange

VIVA Mortis is a retro game as it should be. Only 16 colors, simple bit sounds and a game principle which you will understand immediately after 30 seconds. The graphics inspired by the Sinclair Spectrum ZX is a real feast for the eyes. The maps are in isometric view. The keyboard keys can be adjusted. Since a few minutes I'm having a lot of fun here and am even thinking about ordering an old Atari joystick. The story is simple. As Minion of Mr. De'Ath you have to find five runes to start a party. At first it sounds easier than it is, because there is a time limit and opponents who want to keep you from your goal. In my opinion this game should be the winner of the SyntaxBom competition. What does the Atari CX40 joystick cost? PC/Linux

Purgatory, Eduard Mirica, New Reality Games

This is a real gothic pixel art tactical turn based strategy game and I love it. I like the smeared and extra unclean style of the pixel design, because it fits incredibly well to the story. As a lonely undead hero with hordes of different soldiers you have to face the attack of other undead. Skeletons, hellhounds and ghosts can be used in the individual battles. These are numerous and with almost 11 hours playing time you can slaughter your way through the map. Between the fights there is always background information about the story. There is a detailed and balancing long skilltree with which you can expand the individual skills of the player. Defence, attack and magic. All this is known from other tbs games and will not surprise experienced players. At some point it will be possible to summon your own creatures on the field. The music is quite good and Purgatory is well developed for an insider game. One sees the love for detail, if one looks at e.g. the designations for individual sections on the map. Sometimes you can also see insider jokes in the description texts. Just these small points I liked very much. PC/Linux

Last Girl on Earth, Reality Blind

I just played this cute pixel art game for a few minutes and find it incredibly entertaining. In the world all women died and only your friend is alive. She is besieged by super pushy men and you have to protect her from them. With a tank. Besides, she always wants to have different gifts, otherwise she gets sad. Among them cats, flowers or balloons. The other men come in waves and from minute to minute it gets harder to keep them from your girlfriend. The game convinces by an extremely cute graphics and sounds, which is underlaid with a suitable chip tune music. For in between it is quite funny. PC/Linux

Under Leaves, Circus Atos

I love hidden object games and can spend hours playing this kind of games. Under Leaves is about finding hidden objects in a big scene. The game has great wallpapers and also the main theme is good. It's about animals like foxes, crocodiles, flamingos, turtles and parrots. They live in different biomes and always ask for fish, worms or butterflies to search for. The game is more suitable for professional players and you can spend up to an hour in some scenes. The music and the sounds are ambient which contributes to a very good mood. This is supported by the sound of animals. The game can be used to recover from a stressful day. PC/Linux

Hostil, Eteru Studio

Hostil is a classic indie game point and click adventure with hand-drawn digital drawings. The story is about an astronaut crashing onto a planet with his spaceship. To save himself from the planet, the astronaut must unravel a mysterious story. The music and sounds are well designed and even if the game has only about 60 minutes playing time Hostil is a professional product. The puzzles are not too difficult and there is no stress to solve them. I really liked the very atmospheric color palette of the scenes, because the developers really tried hard to equip the story with suitable pictures. PC/Linux

One Eyed Kutkh, Baba Yaga Games

A few weeks ago I downloaded the computer game "It's Spring again" from Baba Yaga Games for free from the internet. I liked it so much that I checked with Steam to see if the developers had developed another game. One Eyed Kutkh is about a pink alien who unfortunately has to make an emergency landing on a planet with his spaceship. The UFO breaks down and he has to go out to find the lost parts. In the following computer game, the player goes on a wondrous journey on the planet, explores labyrinths and can talk the sun and moon off a spare part. Unfortunately, this argues then within a submarine and the course of the day can no longer take place. A culture living on the planet notices this and sends a volunteer on a journey to solve the mystery. As you can see, the game is a saga and enchants the observers with beautiful drawings. The music is relaxing and the game can also be played by children. The puzzles are simple and abstract, so that even people who can't read can understand them. One Eyed Kutkh should not be missing in any game collection. PC/Linux

Crusader Kings 2, Paradox

The game Crusader Kings 2 by Paradox was lying around in my Steam account for almost three years without being played. I had started it once briefly and was shocked by all the micromanagement functions, because CK2 is a grand strategy game. You play a family dynasty that you have to bring through the centuries and stay alive as long as possible. Only the direct bloodline counts. In my first game I had the house Salian and had to take care of a duchy in Franconia/Hesse in the German Roman Empire. There are no big videos or animations. Alone a few game figures are moved on the map if one is in a conflict. Anything can happen to the current family member. Insanity, obesity and envy are some of the less good qualities, which the player can train by mistake. The church plays a role and other families seek power, wealth and better connections. Those of you who love Game of Thrones and history lessons in school will get their money's worth because Crusader Kings 2 is based on real scenarios. Micromanagement is a big issue, because everything should be managed by yourself. Who is the jester or the chancellor? In three days I played a short round and invested almost 30 hours. This is only the basic game, because there is a large offer of DLCs and modifications. One of the best games in the last weeks which really excites me again. PC/Linux

The Pedestrian, Skookum Arts

Actually I'm not a person who likes to play puzzle computer games because most of them are badly implemented. I also didn't want to discuss demos here because most of them are much too short to get a good picture. The Pedestrian from Skookum Arts taught me something better in both points. Half an hour for a demo is enough to convince a potential player of a product and the design idea is brilliant. You play a small character who actually has his home on signposts and the player has to rearrange the puzzles in ever heavier puzzles. The character can run, climb ladders, take keys to open doors, drive elevators and so on. Speaking of elevators. I love the music in the game. The controls are intuitive and very easy to understand. But at the beginning it is unobtrusively taught to the player and has already earned a design award. The camera moves between the 3D levels are just awesome and it's fun to watch how you are led from one level to the next. The Pedestrian Demo is creative, innovative and professionally realized. PC/Linux

Grandfatherland, J3X

Choosing the title Grandfatherland for a computer game sounds a little strange at first. Somehow I imagine a completely different game. Instead I get a strategy game in a low poly world with geometric figures. By the design the game has a unique selling point in the large mass of offers. Also here you have to conquer and hold other areas, but the concept is fundamentally different here. The geometric forms determine the tactics, whether you defeat the opponents in combat or convince with words. Furthermore, you can create new players by sending sphere, pyramids or cube heads to a spwan field and then the following mashup units will be mounted there. All units have special skills, e.g. you can run with a pyramid figure over mountains or cubes through forests. Even if everything looks a bit simple, the rules are complex and worked out. The controls are partly intuitive and are explained in some places on the map. Grandfatherland is also suitable for demanding players, because the difficulty level is very high. Even if there is only one map or level, you can spend a few hours with the game and have a lot of fun. PC/Linux

Archeos, Ibispi

Archeos is a really good mini point and click adventure in the graphic style of Monkey Island or Day of the Tentacle. Even the inventory concept has been completely taken over and that's totally ok because the game is really lovingly pixelated. You only have about half an hour playing time, but that's made up by the good short story. A professor of archology and his assistant land on the destroyed earth to explore it. The museum has to find different artefacts on the home planet. The dialogues between the assistant and his professor are spiked by many allusions, insider jokes or historical assumptions. So Elon Musk and Apple once again made it as a reference into an adventure game I played. That really cheered me up. Archeos is a serious production. I really liked the game, just because of the beautiful details. PC/Linux

Lost Constellation, Finji, Bombsfall, Infinite Ammo

Whoa! Just wow! This point and click adventure just blew me away. Actually I only wanted to test it briefly if the game works on Linux and after three hours I played it through on a piece. I don't know where to start, because everything, really everything was implemented so incredibly well. Let's start with the graphics. Like a point and click adventure we see our protagonist from the side in 2D. With simple icons we have a limited number of interaction possibilities, so we can e.g. talk to people or move objects. There are not many possibilities in this game, but they are even more beautiful. The graphics are kept in a gloomy and modern style, which always surprises the user with small details. The characters are all really well worked out and in many cases they have a background that makes them appear more authentic. Here Lost Contellation has revised some of my preliminaries, because my brain apparently couldn't assign the gender of the characters and then just subconsciously set it to male. That made me smile. It's a trap. I liked it very much. The story is more aimed at an intelligent adult audience, because the dialogues move between total profanity and highly spiritual philosophy. Maybe it's just a guess, but did the developers watch the Dr. Who series? You shouldn't just solve the very simple puzzles and hurry from task to task, but let the situations and dialogues take effect. At some passages there are a lot of possibilities for interpretation. Philosophy teachers in schools should use the game as teaching material, because in my opinion it is well suited for pedagogical teaching. The music changes again and again and adapts to the story. Thus individual sections of the game are underlaid with a suitable mood. From one place I have a catchy tune, which I will certainly keep for my whole life. All in all you must have played Lost Constellation if you like thoughtful and serious games that enchant you into a melancholic mood. PC/Linux

Lieve Oma, Florian Veltman

There are games that leave such an incredible impression on me because of their beautiful atmosphere that I am completely surprised when the story ends. There's so much I've noticed that positively that I don't know where to start. As it is a lone wolf production the graphics and the maps are kept simple and remind a bit of Zelda: Breath of the Wild. Everything is kept in pleasant autumn colours which transports the story into a successful setting. Altogether Florian seems to have a talent for mood and details, because in some places sensitive details appear, which you only saw with your second glance. Lieve Oma has also been professionally implemented from a technical point of view and can be played either with the keyboard or a controller. The camera and the movements of the character are neatly implemented and there are no interruptions that could tear the player out of the story. The dialogues are profound and well thought out and therefore seem authentic. I don't want to say anything about the story here, because even with very few words you would spoil most of it. It's a homage to old people and Florin's game Lieve Oma makes you think about it. This half hour of my important life time I invested gladly. PC/Linux

Space Elite Force, Moraes Studio

For Space Elite Force I bought a new XBox One controller, which was recognized by the game without any problems. It's been almost 20 years since I played a sidescroller shoot em up. At that time it was an arcade machine that had to be paid with German marks. Who likes explosions, rockets, lasers, hordes of opponents and 16 bit pixel graphics will love this game. In the background, first class music is played, which makes the one hour playing time fly by (pun). There are some weapons and three skill trees, which have been expanded quite quickly. The game is worth it just because of the Star Wars and Tesla in space hints and from this point on the developers convinced me. There can be a second part of Space Elite Force that I would buy immediately. PC/Linux

Frequent Flyer, Coldwild Games, Vladimir Slav, Helen Nazarenko

Frequent Flyer is a top view flight independent action shoot em up with retro 16bit pixel art graphics. My first impression was rather reserved, because I haven't played a shoot em up for years. But I was really positively impressed. The game has really good music, the graphics are pixelated in detail and the controls are well programmed. You play an airplane which you can choose from 10 different models. Some, however, only after you have unlocked them. With this you have to shoot waves from different opponents, e.g. rockets, minelayers and zeppelins. You can collect all kinds of bonus weapons, power ups or special bonuses. I couldn't find out how many levels there are yet, but there are more than 19. There are also different game modes, including missions, infiniti, organized and time attack! You can understand the gameplay immediately because the developers don't experiment and focus on what shoot em ups are. Fast and exciting action that doesn't leave you any time to think about it, but always demands your attention. You should take at least two hours to play in peace, because you die quite often and fast. I love Frequent Flyer and even consider buying an Xbox One controller. A classic game from an arcade machine. Please insert new coin. PC/Linux

It's Spring again, Baba Yaga Games, Sometimes You

After I had started It's Spring again, I was reminded by the unusual drawing style, which reminds me of the children's book "The Very Hungry Caterpillar" which I loved very much as a child. Also the female speaker is very pleasant and gives simple texts again which children at the age of 4-6 years can understand well. The aim of the game is not intuitive and you have to think a little bit about it or listen to the speaker to know what to do. The figures and illustrations are lovingly designed and supported by beautiful sounds. The individual stories look at the four different seasons and what happens in nature. Everything is logically structured and when clouds snow, they become smaller and smaller after some time until all the snow lies on the trees. It's Spring again is child-friendly and free of violence and I could imagine this title as a tablet port in a mobile version. I would also like to collect the fantastic animals as merch (cuddly toys). Altogether I liked this short game so much that I put the other title of the developers on my Steam wish list. PC/Linux

Sweater? OK!, Triple Star Studio, Rock Path Collective

There are many Pacman clones but so far no one can sweater? OK! surpass them. As with Pacman, you have to give your way with a figure on a 2D surface in given paths. The whole game design is embroidered and you play a button that is chased by other buttons. The opponents get longer with time like in Snake, which becomes more difficult when you have to find a way. You collect stars, clocks and other objects to help you play. The highscores of other players will be displayed in real time which will motviate your performance. There are different music tracks that are really well composed. Altogether a game if you want to prove yourself against others to push your ego. Alone because of its embroidered PEPE! the game is worth a purchase and should not be missing in any game library. PC/Linux

Find This!, For Kids

Actually, Find This! is a computer game for kids, but it can also be played by adults. It is a seak and clear game, you have to find different objects in a pile. The game has three different difficulty levels and wonderful graphics with bright colors. You can give the game to your child if you want to teach him how to use a computer mouse. The learning curve is very flat and you understand the task intuitively. Also the elevator music is not so annoying and after a few minutes you don't notice it anymore. Find This! can be played as an adult during a short break in the office to relax your head. The investment was worth it and I was positively impressed. The game is free of violence and suitable for all ages. PC/Linux

Butterfly Soup, Brianna Lei

This is the first time I had installed a visual novel and I'm really excited about how much love you can put into wonderful stories. Butterfly Soup is about a love story between two girlfriends who find each other in a baseball game. Brianna draws the characters in korean comic style and warm pastel colors. Also, the story is really well thought out and thrilling until the end. There are hundreds of passages, memes and ambiguous jokes where I really had to laugh out loud. Even when topics like everyday racism are considered, this is done without a moral index finger. The user interface and mouse control are first class and even chatting on the smartphone was well presented. The music is not intrusive and you can see the good cooperation with the musicians. I liked the Metal breaks, which made the scenes exciting. Even if you read very fast, you have four to six hours of first-class entertainment. Wonderful gaming experience, an interesting topic and sometimes very rough jokes make this project a game changer. And last but not least, I liked the serious parts that made me think. I'm really excited and looking forward to more titles from Brianna Lei. PC/Linux

Hero of kingdom I-III, Studio Lonely Troops

There are two types of people who will love the game bundle Hero of kingdom I-III. German and Asperger Autistic. The perfect game for me. I bought the days the current part at Steam and played through within 11 hours with a perfect game archive. In all three parts the storylines are the same and on the simplest level. The main progatonist is a hero. He must save either his father, his sister or the princess. He also defends the kingdom, experiences epic adventures and goes through the typical heroic journey. The game principle is very simple. Mostly the quests consist of typical fantasy themes. Save the wounded hunter, a farmer needs flour or the pirates have occupied an island and have to be driven away. These tasks are like a hidden object and you have to search for requested materials. Find 70 tasty mushrooms, hunt 10 wild boars or get 80 fish. You can also work on archives, for example if you have collected 5000 gold pieces. Altogether it ends in a final battle, if e.g. the evil wizard has to be destroyed. The design of the game from Indie Studio Lonely Troops is very conservative. But it is characterized by a wonderful attention to detail and accuracy. The backgrounds could also come from a children's book. The music doesn't get on your nerves even after 7-11 hours and dings very shallowly in the background. There are no puzzles and the story is so linear that there is no possibility to get lost in a branch. You just have to offer some tasks. Wonderful. An entertaining click and search game to just relax after an exhausting day. Since it is also a small game studio I bought the games with pleasure and had a lot of fun with them. PC/Linux